I am a builder of all types of 1/72nd scale model from kit and from scratch the largest completel model I have is a 1/72 scale model of the USS Alabama which has a length of 9.44 feet (113.28 inches) with a beam of 1.5 feet (18 inches) and a draft of .15 feet (1.8 inches) pretty big. But I am working on 1/72 scale of the DKM Bismarck, which has a length of 11.43 feet (137.16 inches) a beam of 1.64 feet (19.68 inches) and a draft of .42 feet (5.04 inches) it is almost finished 89% complete the only thing left is the armaments I have yet to decide on its armaments so I would like to have some input on it the Alabama had the full armaments in ball baring gung that were fitted in the turrets and each turret was able to rotate and the guns able to be remotely elevated I takes a team of about 8 people to accurately control the weapons system not including the person who controls the ship movement I plan on similar details for the DKM Bismarck but since I have to use multiple radio systems for just the Alabama I would have to find multiple systems for the DKM Bismarck that would not interfere with the system on the Alabama if I were to battle the two together also I would need to make sure I don’t interfere with other teams ships…. Any suggestions?
I'm not sure what the difference between a 1:72 and a 1:144 Bismarck would be, other than size. Why would you need multiple radios to operate it, other than pure whim? If you want to have multiple operators, such as a helmsman and a gunner, you only need to use a 2.14 GHz system for each separate operator. Since each receiver is bound to the specific transmitter, they will not interfered with each other, nor with other systems in use by other ships.
multiple operators makes the ship more acurate one person to his task like with the alabama i built she has only been sunk once i have only reacently been converting my 1/72 ship to RC battleing ships the Alabama was the first one i built solely for this purpose but the problem it that there are so few people who build on the 1/72 scale that batles are mainly just me and a bunch of my marine buddys when we are on leave and i have a few friends that help with contruction or each others models soo we are a tight nit group they say that i am addicted to RC battleing ever since i built the alabama and when i told them my plans for the Bismarck
also i used to do RC cars so much of my radio equipment comes from them (not the cheap cars ones i built my self)
and then there is the propelsion unit which are harder to make they are the hardest to water proof to i use 3/8th copper pipe for the shaft caseings i take end caps for it and drill them out so a 1/4 brass rod can fit snug in it but rotate easliy the i sweat them to the copper pipe but first i drill and tap a small hole in the shaft caseing so a small and i mean small bolt can be thered into it thnen i insert the actual prop shaft and i set it in place with some collard pins after slightly modifieg the shaft and then the fun part is next i heat up some marine engine grease in a small pot so that it is thiner. The i take a syringe (for injecting marinade into meats) and fill the syringe and then fill the caseing with the grease to water proof it. the bolt is so that i can add more grease if i have to
Where do you have these battles, and do you have any photos? On accuracy: It may or may not be more accurate to have a separate gunner, but one thing is for certain:If it requires more than one person to operate a ship, that ultimately means fewer ships on the pond. It would be different if there were unlimited numbers of people waiting to play, but there are so few people who get into this hobby, regardless of size or flavor, that I'd rather see less accuracy and more captains.
curently no photos on compute got tons of actual photos from film camera we play in ponds out in the country in fulton county
You have 1:72 battles in Ohio, and there are no photos of any of these ships or battles on the Internet, and it takes 8 people to control your model of the Alabama? Does that pretty much summarize what you've said so far?
Why don't you describe how 8 people control the guns in your Alabama. What does each of the eight people do, and how does he do it?
Hello, What rule set are you building to. We follow the Queens Own rules (which I am also a member) with the exception of battleships where we have the same rules as the Flota Cruz Del Sur. We have a few ships in WI and MN maybe we all could get together an battle later this summer. Is Sharky in your group? I believe he is also from Ohio and he has had Queens Own ships in the past. As for control if you group the functions on your battleship you can operate with one radio. I have used both a seven channel Ace and a Futaba 9CAP on my battleship. I have my turrets paired for elevation, rotation and firing on my battleship which saves using up channels. I have run a switch16 on an Ace radio to fire each secondary, but before removing them I had grouped there controls also. To save channels on my Tashkent the forward turret rotates the opposite direction of the stern turret allowing one channel to control both turrets and let you bring guns to a broadside with one move. Elevation for all guns on that ship are controlled at the same time. My Shaw has everything on separate channels and is the most difficult to battle with. RiverRaider Mississippi River Battle Squadron
Sharky is down by Cinci. I know he was trying to get a 72nd scale group started out this way. Very interesting. Mikey
we dont follow many rules we just go all out on the pond some times we allow raming other times we dont we just set the rules up before we battle
i will see what i can do ok? if you look at my fleet i belive i uploaded a pic of the bismarck under contruction by the way the turrets arnt the ones im useinf the are 1/72 dummy ones i built for when i have it in the house on display
Hello, Ramming? We have too much invested to do that. What I meant to ask was what rules do you follow for ship building. Hull thickness and pump capacity, rib spacing and thickness etc. Thanks, RiverRaider