Still looking at ships here but i was told, Quote:Andrea Doria- Lower manuverabilty, 26 seconds. Manuverabilty limits this boat. Tends to get hammered by fast allied ships. Very good looking ship. No match for a QE or SD. I would not suggest one. UNQuote In order to increse manuverability, am i aloud to muve the rudders closer to the props for some better turning? Also, Why is this ship ''hammered'' in battles? In other words... Why pick on the italians?
Well, there's nothing that I have seen in the MWC ruleset that prohibits moving props and rudders around for better maneuverability, just so long as it's not too absurd like putting two or four counter-rotating props on a single shaft. Andrea Doria probably gets hammered in battles because it is an easy target. It is 26 seconds like many other 4-unit boats, but is known for its poor maneuverability. So hostile ships can approach it, get into the undefended side, and rip it to shreds.
yep, not the way to go. Unless you like the Italians for reasons other than combat effectiveness, at which point I'd say "go for it!"
Well i liked the ship because It was a pretty overall. But i Dont Want to Be moving target practice either...
Well, in reality it needs 4 props so you can add drag disks. What that allows you to do is to have higher thrust without going over speed, so you are pushing more water over the rudder. The problem with the two rudders is, not all 2 rudder set-ups are created equal. A VDT (Von der Tann) or Invincible has side by side rudders, which allows you channel the flow of water between them. This allows them to turn quite well. The Andrea Doria on the other hand has in-line rudders, meaning a small rudder in front of the larger rudder. With this system, you only get prop wash over the main rudder to turn the ship. Mike D