Fusion360 Tutorial: Creating hull bodies using game models as plans

Discussion in 'Digital Design and Fabrication' started by Beaver, Mar 3, 2024.

  1. Beaver

    Beaver 2020 Rookie of the Year Admiral (Supporter)

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    Here's a quick tutorial on how I use Fusion360 to create solid hull bodies for eventual 3d printing or whatever other uses you could come up with. Unfortunately, it seems my screen recording left out all drop down tabs and function boxes as well as the model browser which makes it a little harder to follow along but is still pretty clear on what I'm doing. If you have any questions feel free to ask them here. I can do more tutorials like this if people are interested.


    View: https://youtu.be/KH9eXhIc9gU?si=wktamJQvw-yM-DQP
     
  2. Beaver

    Beaver 2020 Rookie of the Year Admiral (Supporter)

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    Also, could a mod pin this for future reference?
     
  3. GregMcFadden

    GregMcFadden Facilitator RCWC Staff

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    Pinned, your post has been
     
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  4. BigGunJeff

    BigGunJeff Well-Known Member

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    Beaver, this is a really great video and it shows how you could get to a working version of a hull in CAD very quickly. This is a great service for all of us that are into this type of design and future generations.
     
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  5. Beaver

    Beaver 2020 Rookie of the Year Admiral (Supporter)

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    I'm glad it's helpful. I'm really bummed it doesn't have the browser or tabs visible. Once I figure out how to record and have everything visible I plan to do another stream to better show the process. If anything is unclear because of those missing parts please reach out and I will walk you through whatever the issue is.
     
  6. JustinScott

    JustinScott Well-Known Member

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    It’s really great man!
     
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  7. tgalx3

    tgalx3 Well-Known Member

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    Great video!! I've started on a model of my own.

    One thing I would add that I was confused about in the beginning. Use .obj files instead of .stl files. They may be bigger and take longer to load it but the .obj file worked for me and the .stl file didnt.