This was a hodpoge rush order set up no sleep kind of thing. It still worked well but you want to make it more durable. The general idea is there .
Dave on page 20 of the USS MISSOURI build there's a decent shot of the Missouri's rudder setup. Hope all this helps
Stephen told me the motors are 360 can motors. they run in cruiser kits....will that be enough juice to run her at a decent speed?
No one will see the rudders when the ship is in the water. Nice job with the shafts. Very neatly done.
The rudders themselves are just fine . It looks pretty close with the rudder posts inside the hull. This may present a problem using the arms to get enough space for the levers to move side to side. You will need a third arm on one of them to connect to the servo .You want to ensure you have space for the arm at top to swing .At this stage gears may work better but a test fit with them will tell for sure. The props themselves look good. Just make sure you have the posts aligned as best as possible. Looks good . Keep it going.
If you are going to use this ship for combat your drive system will not work. You're useing cruiser sized motors and props. A ship like this needs to run a 2" or 2 1/4" prop on the center shaft only, with a large 550 or 750 can motor and a gear box. You need to be able to start and stop quickly. Your ship should get to full speed as soon as you hit forward, well maybe a couple seconds after. With these small motors you also can only use and small motor on your pump. A ship this size needs to pump 2+ gal/min. The little motors can't do it. Even if it's going to be a runner for now and combat latter, might as well do it right the first time. If it's just going to look pretty and never see combat, then all the above does not matter.
haha yes just a pretty ship no combat. but now i need to wat, i gota buy my controller receivers and servos before i can press on. any suggestions on wat else i can do for the next week?