Smack Thread

Discussion in 'North Atlantic Battle Squadron' started by Chris Easterbrook, Jan 23, 2009.

  1. Gascan

    Gascan Active Member

    Joined:
    Jul 22, 2007
    Posts:
    920
    Our local Frenchie also operates a Jap cruiser, and is building a German carrier based on a captured French cruiser hull. At least he is loyal to his conquerors...
     
  2. Chris Easterbrook

    Chris Easterbrook Well-Known Member

    Joined:
    Feb 13, 2008
    Posts:
    1,333
    French...... If they could fight they would but they can't so they just surrender.
     
  3. pba

    pba Active Member

    Joined:
    Feb 6, 2009
    Posts:
    227
    Location:
    dayton
    As we have stated before we of the french persuasion are not interested in the past but only the havoc we will raise in 2009. That will be the french history we will relish . and remember. As will all involved
     
  4. BoomerBoy17

    BoomerBoy17 Active Member

    Joined:
    May 27, 2008
    Posts:
    1,946
    ok then, if you want, at NATS this year, well play a game. Well, more like a slaughter. Itll be called "France versus the world". And you know what will happen? Nothing, because the French wont even show.
     
  5. Gascan

    Gascan Active Member

    Joined:
    Jul 22, 2007
    Posts:
    920
    French ain't so bad. I know they will work hard to overcome their inglorious past, when they hoisted a white flag as a naval ensign. Defend their homeland from the extremism of the "Free French" who resist our alliance with France and their great leader, Petain. We can withdraw our troops when the "Free French" insurgents cease their destructive activities that target their own citizens and infrastructure. Having the French navy help defend their own soil and seaways makes perfect sense: we need them to deal with their own dirty laundry so we can deal with the Red Hordes in the east. Only curse those who have been deceived by Churchill, Roosevelt, and Stalin preaching "freedom," "democracy," and "power of the people."
     
  6. pba

    pba Active Member

    Joined:
    Feb 6, 2009
    Posts:
    227
    Location:
    dayton
    A safe prediction since you already know we do not go to your nats. Treaty nats, a different story will unfold. It is ironic that for people that cite so much history you battle in such a non historic manner. Machine guns,rooster tails, and pumps that could have saved the titanic.If you enjoy that type of thing have at it and enjoy there is plenty of room for all formats. We just prefer something a little more scale in execution.I dont think we could ever understand or accept a Yamato running down a heavy cruiser ,it could not happen in real life why should it in a reinactment..
     
  7. BoomerBoy17

    BoomerBoy17 Active Member

    Joined:
    May 27, 2008
    Posts:
    1,946
    whose comment are you complaining about?
     
  8. Chris Easterbrook

    Chris Easterbrook Well-Known Member

    Joined:
    Feb 13, 2008
    Posts:
    1,333
    The french the worlds doormat.... nobody likes them nobody. One thing I have noticed about treaty is that the large battleships don't have enough forward momentum to turn so they become sitting ducks. My Tirpitz had engine problems had engine issues thais year and while normally a good turning boat normally his turning really sucked at the speed of 30 seconds. It was almost impossible to bring any of my guns around to fire on any other ship. That was not any fun, so while not historically accuate it is alot more fun. At two shots per second that is way too fast and most warships had pretty good damage control, warship are designed to be hard to sink. I have never seen a Yammy run down a cruiser unless they Yammy is running too fast.... Is either system perfect no but they are what we have so we use them.
     
  9. BoomerBoy17

    BoomerBoy17 Active Member

    Joined:
    May 27, 2008
    Posts:
    1,946
    Is that doormat white by chance?

    Also, i feel that if i am going to go scale in any category, like speed for example, then the rest of the ship must be scale too. Thats whay i think that if i wasnt doing fast gun, or if i change my mind, that i'd do 1/96 Battlestations. That is scale. Having a DD be able to put the same size hole in a ship as a BB is just wrong, unless it is made of for in other areas, i.e. units. Just my two cents.
     
  10. bayruun

    bayruun Member

    Joined:
    Oct 3, 2008
    Posts:
    56
    I think we're a far way off from getting anything remotely "historically accurate", so we may as well just have fun however we can. Do our ships fire at extreme range, having to estimate where the bbs will land based on where the splashes are? Do all of our ships have turning turrets? Basically, there are limitations to how well we can reenact these battles, as with any reenactment. So we may as well just have fun getting our ships to point-blank and blasting each other apart.

    As for the French, they've had the unfortunate bad luck of being trapped between the British and the Germans. Maybe if they were anywhere else, they'd have done well. However, they never had a chance in any sea battle due to their vast inferiority to British seamanship and command. Mind you, the Germans could never defeat the British properly at sea either, but that's what happens when you fight the Brits on water.
     
  11. bayruun

    bayruun Member

    Joined:
    Oct 3, 2008
    Posts:
    56
    Also, having done French and Indian War reenactment, I can say that the French fly standards of white crosses on white fields very often. We redcoats always get a laugh out of it -- they really do suit them, these white flags!
     
  12. pba

    pba Active Member

    Joined:
    Feb 6, 2009
    Posts:
    227
    Location:
    dayton
    The big gun boats which I believe are the holy grail of r/c naval combat have no problem turning and fighting. Treaty is faster than big gun. It all boils down to what you are used to. No we cant fire at long range but at least at two or three feet it looks better than bumping against each other at point blank range with 4-5 shots per second in reverse.
     
  13. pba

    pba Active Member

    Joined:
    Feb 6, 2009
    Posts:
    227
    Location:
    dayton
    I was with Rogers Rangers with the forces of Montcalm and wolf. I faced their rolling fire many times
     
  14. CURT

    CURT Well-Known Member

    Joined:
    Dec 29, 2006
    Posts:
    5,751
    Location:
    St. John's Newfoundland , Canada
    :) Well a Yamato could chase a heavy cruiser. It depends on what heavy cruise it is chasing. Example. Graf Spee 27-28 knots Yamato 28-29 knts. Not all cruisers were faster than 27 knots ergo not all battleships were 30 kts.:cool:
     
  15. pba

    pba Active Member

    Joined:
    Feb 6, 2009
    Posts:
    227
    Location:
    dayton
    I am speaking about small gun only. A yamato should be able to run down a graff-spee, it should not be able to run down a north -hampton in reverse no less .I could live with the firing rate and the pumps they go hand in hand. I will never get used to seeing a 50,000 ton ship pull a hole shot with matching roostertail,then slam into reverse ,stop in a shiplength and accelerate to catch a much smaller fast ship in reverse .I was aboard a frigate and we had a man fall overboard. It took 20 minutes for the ship to slow ,turn and go back to where the man fell overboard.I guess having been on a real ship gives me a prejudice against the tricks a small gun ship does. I guess my main point is ,if you want to follow history big gun is as close as we can get with the tools at hand. I do know that rams in big gun and to a lesser amount treaty are few and far between. I cant imagine a 22 second lite cruiser in small gun with a bow mount. The reality is that small gun is what started the hobby,and without a doubt sustains the hobby,so a change to more realistic ship speeds based on actual speeds will never happen .People ,with the exception of this last election dont want to change something they are used to.
     
  16. BoomerBoy17

    BoomerBoy17 Active Member

    Joined:
    May 27, 2008
    Posts:
    1,946
    A buddy of mine told me this, and it embodies the fast-gun aspect of this hobby.
    "This is a game, nothing more, nothing less".
    The issues are worked out as in all games, for example, we are working on the cruiser speed thing, but basing speed on length works for the hobby. Its not meant to be perfect, its not meant to be perfectly fair, but it meant to be fun, and at that, it succeeds. The ships are fast enough and turn well enough to make it interesting, but there are set speeds and only one gun size(and the units along with it) to make it easy. As a combination of ease and fun, fast gun wins.
     
  17. bayruun

    bayruun Member

    Joined:
    Oct 3, 2008
    Posts:
    56
    Aye, affordability, speed of play, and ease. That all sounds good to me.

    Besides, it means it takes us less time to humiliate the axis. Not that it would have taken long anyways.
     
  18. Chris Easterbrook

    Chris Easterbrook Well-Known Member

    Joined:
    Feb 13, 2008
    Posts:
    1,333
    I too agree with you on your points Bayruun
     
  19. BoomerBoy17

    BoomerBoy17 Active Member

    Joined:
    May 27, 2008
    Posts:
    1,946
    all except the axis part, right?
     
  20. Chris Easterbrook

    Chris Easterbrook Well-Known Member

    Joined:
    Feb 13, 2008
    Posts:
    1,333
    True he is English after all.