It is much more fun when you don't forget your conversion factors! Or is it more fun when you do? HMMMM... I must ponder this further while on my ceramic throne. Which reminds me... What would a contest devoted to winning a bathroom makeover be called? Why, a Game of Thrones or course! OK, time for me to take my meds and be quiet for another couple of years.
Don't worry about scale ranges. Or even scale speeds, for that matter. Scale is almost completely irrelevant next to the importance of fun gameplay. Good gameplay is what keeps people coming back, time and again, for more boat-bashing action. If you want someone to join the hobby, give them a fun experience and assure them that there's more to be had if they build a boat and join. That's where loaner boats come in. Transports are low maintenance, but less fun because you can't shoot. Cruisers and destroyers are interesting, but with only fore-and-aft guns, they are little threat to bigger ships because they struggle to put hits below the waterline. Until recently, the smallest ships with sidemounts were the early DNs and BCs. Now we also have PDNs. What can be done to make THESE sorts of ships more accessible to the average beginner?
Well, I am working on a SMS deutschland class predred kit where all the drivetrain mechanical components have mounts designed in and there is a reference internal layout for the rest of the stuff as we speak. Hope to get the files ready for cutting first prototype late November. Similar to the Provence kit but a bit more refined in some areas.