The rudder control rear turrets are a great application for the Fire Control Assistand (FCA) I have been working on (assuming you have proportional control on your turrets). It reads the F'rd turret position signal, the rear turret control (in this case the rudder signal), and depression. First, a Definition: "Sweet Spot" - the area range of traverse for the forward turret(s) where the stern turret can also engage. When the forward turret(s) ire facing forward, outside the the Sweet Spot, the stern turret is controlled by the rudder signal (but goes in opposite direction of the rudder). When the F'rd urret enters the Sweet Spot, the stern turret (rudder) signal is ignored and the stern turret is brought to bear. The angle is adjusted by the amount of depression (an indicator of distance). Not true target tracking and convergence, but moves in that direction. Cheers,
you could ... but paying about 132 pounds which is about $270 per sink would get a little cost prohibitive pretty quick ( assuming you have to lift say i dunno 20 lbs) why dont you just build something like that yourself im sure you could do it cheaper!
Don't have an extra channel available? Just do away with one of those pesky guns! That might even free up some gas that would otherwise be wasted through the (removed) gun barrel(s) so you might not even need an extra cartridge. JM
two ideas maybe theve been done already. 1.) a remote controled air bag under the ship to surface it when it sinks, and if you have water proof drive train you can easily sail it back to port no worries 2.) gyroscopes, they are rather pricy, but could possibally add a great deal of stability to a ship, expecially to small ones destroyers ect.
Well CPT, a remote-controlled lifting device is one of the more popular ideas on this particular thread. The last page or so of discussion is all about how to re-surface your boat after it sinks. Gyroscopes are a less-discussed topic. It has been experimented with both in models, and in full-scale warships. In both instances, the conclusion was identical: basically, in order for a gyroscope to have sufficient mass and power to keep a ship (of any size) stable, it would consume too much of the ship's volume and there wouldn't be enough room (or weight) for guns, batteries, motors, etc. I would, however, be interested in small helicopter gyros used for navigation.
lifting the boat after it sinks, humm completely possible and infact therories and possibly now used by the ducth to raise ships, however i do believe their systems run in the millions of dollars so i dont think its viable. the simplest way is to have a number of baloons inside the ship when she sinks press a button and the ballons fill with CO2 from the existing canister filling the inside of the ship with C02 and should have roughly the same displacement as before she sunk once it raises from the depths it would then only require a simple pump to remove the remaining water and she would run minus maybe the rudder but it will get to the edge. issue is you cant have the baloons burst and you need ample room in the hull to inflate the balloons. plus the added regulators ect to make sure the ballons fill with the minimal amount of co2 the less per unit area the greater the lift. could certainly work in a yamato size ship a few tweaks and it should work in a sodak size but much smaller then that and i think you will run out of room to inflate the ballons. as for useless inclusions in a ship i have seen a nice addition using party popers when the ship starts to sink a sail winch servo is trigured and it blew nice streamers up in the air everywhere as a last goodbye was funny but obviously serves no purpose, unless you included some nice thick streamers and they acted as mines muwahhahaha may not be legal.
I have a rope tied to the hull of the ship. The superstructure stays on the surface, the rope reel (like a hose reel) lowers the boat to the bottom. I go over, pick up the top, grab the line and pull my boat back up to the surface. Cheap, dry and easy.
HA! that's what they all like to say. I think you guys will enjoy my current video project. I'm 90% done right now, but I need to collect a few more video clips and photos before I can finish it. It should help you understand why I love swimming for sunken ships. Here's a big hint: the background music is Davey Jones' Theme from POC.
i know this is an old topic but has anyone looked into chemical reactions like those used in air bags, i know the cost of an airbag is around 2500 but thats got more to do with size fitting and a ridculous reaction time for the purposes of ship raising it would only require a few minute reaction time a small latex baloon and it could work